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Finding connected components in a graph is a fundamental problem in graph analysis. In this work, we present a novel minimum-mapping based Contour algorithm to efficiently solve the connectivity problem. We prove that the Contour algorithm with two or higher order operators can identify all connected components of an undirected graph within O(log d_max) iterations, with each iteration involving O(m) work, where d_max represents the largest diameter among all components in the given graph, and m is the total number of edges in the graph. Importantly, each iteration is highly parallelizable, making use of the efficient minimum-mapping operator applied to all edges. To further enhance its practical performance, we optimize the Contour algorithm through asynchronous updates, early convergence checking, eliminating atomic operations, and choosing more efficient mapping operators. Our implementation of the Contour algorithm has been integrated into the open-source framework Arachne. Arachne extends Arkouda for large-scale interactive graph analytics, providing a Python API powered by the high-productivity parallel language Chapel. Experimental results on both real-world and synthetic graphs demonstrate the superior performance of our proposed Contour algorithm compared to state-of-the-art large-scale parallel algorithm FastSV and the fastest shared memory algorithm ConnectIt. On average, Contour achieves a speedup of 7.3x and 1.4x compared to FastSV and ConnectIt, respectively. All code for the Contour algorithm and the Arachne framework is publicly available on GitHub {https://github.com/Bears-R-Us/arkouda-njit), ensuring transparency and reproducibility of our work.more » « less
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Bader, David; Li, Fuhuan; Ganeshan, Anya; Gundogdu, Ahmet; Lew, Jason; Alvarado Rodriguez, Oliver; Du, Zhihui (, The 27th Annual IEEE High Performance Extreme Computing Conference (HPEC))Counting and finding triangles in graphs is often used in real-world analytics to characterize cohesiveness and identify communities in graphs. In this paper, we propose the novel concept of a cover-edge set that can be used to find triangles more efficiently. We use a breadth-first search (BFS) to quickly generate a compact cover-edge set. Novel sequential and parallel triangle counting algorithms are presented that employ cover-edge sets. The sequential algorithm avoids unnecessary triangle-checking operations, and the parallel algorithm is communication-efficient. The parallel algorithm can asymptotically reduce communication on massive graphs such as from real social networks and synthetic graphs from the Graph500 Benchmark. In our estimate from massive-scale Graph500 graphs, our new parallel algorithm can reduce the communication on a scale 36 graph by 1156x and on a scale 42 graph by 2368x.more » « less
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